
Welcome to a cozy rainbow hunt in a clover-filled meadow. Flip and slide your way to a colorful win!
OBJECTIVE
Be the first player to create a rainbow—from red to violet—connected to your player tile.​​


SET UP
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Place all of the tiles clover side up in the center play space to create a clover patch.
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2-Players: Use 3 rainbow sets (21 tiles)
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3-4 Players: Use all 4 rainbow sets (28 tiles)
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Randomly flip over 4 tiles to their color side.
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Players then take turns adding their player tile to the clover patch.

ON YOUR TURN
On your turn you always get to perform 2 actions. Note: you may perform each of the following actions once OR perform the same action twice.
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Flip a tile to it’s color side
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Slide any flipped tile to a new position.​
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FLIP RULES
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You may only flip a tile that is along the outer rim of the clover patch. (A tile is on the outer rim if at least one of its edges is not touching another tile.)​
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You may not flip a tile back to the clover side. (Once it has been flipped, it stays that way.)​​
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SLIDE RULES
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You may slide any tile that is color-side up.
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You may slide a tile as many spaces as you wish.
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You may slide a tile if it has at least two open edges (not touching another tile), and its movement does not push, lift, or disturb any other tiles.​​
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You may slide your player tile to a new position but never slide your opponent’s player under any circumstances.
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You may not slide a tile that would break the clover patch into 2 or more groups.
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If the player before you slid a tile, you may not slide that same tile on your turn (in other words, “no takesies backsies”)


ENDING THE GAME
The game ends when a player creates a rainbow—from red to violet—connected to their player tile. This player is the winner!

FAQS
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If 2 player tiles are connected to the completed rainbow, the winner is the player who completed the rainbow.
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Your player tile can be touching ANY color in the rainbow to win, it does not need to be touching red or violet.
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You can move your player tile next to another player’s tile.
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Your player tile does not need to remain along the outer rim. You may slide tiles to surround any player tile.
ADVANCED
For added challenge, try these alternate rules:​
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To win, your player tile must be next to a red tile in a completed rainbow.
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When sliding a tile, you may only move up to 3 spaces at a time.
SOLO MODE
OBJECTIVE
​Create a rainbow from red to violet connected to your player tile BEFORE all of the tiles are flipped to their color side.
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SETUP
​Create a clover patch with 2 complete rainbows (14 tiles) and place your player tile anywhere around the outside of your clover patch. ​​

GAMEPLAY
The game plays by repeating these two steps until the end condition is reached.​
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Flip a tile to it's color side OR slide a tile to a new position (original game rules apply).
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Skip/jump your player tile in a straight line to a new position.
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You may not skip or jump your player tile to it's previous position. If you cannot skip or jump to a new position, the game ends.​
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You may not skip over a blank space.
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GAME END
The game ends when you complete a rainbow BEFORE all of the tiles are flipped over OR you are not able to skip/jump your player tile.
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