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Rainbow Flip & Slide

  PRE-ORDER OPENS SOON

Welcome to a cozy rainbow hunt in a clover-filled meadow. Flip tiles to reveal hidden colors, slide them into place, and build your rainbow before anyone else can. Rainbow Flip & Slide is easy to learn, endlessly strategic and the perfect game for families, friends, and anyone who loves a colorful challenge.

1-4 Players

Ages 8+

10 Mins

Solo Mode

64 awesome people have joined the waitlist!🌈

Rainbow Flip & Slide Box
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@theboardgamebruh

~Ronald S.

Rainbow Flip & Slide really shines with its clever mix of color-matching and smooth sliding mechanics that feel both intuitive and rewarding. The game moves quickly, keeping everyone engaged while still offering plenty of room for smart decisions.

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@thats.a.go.gamenight

~Christopher

The simple rules make it easy to learn, but there's enough strategic depth to keep you engaged. I highly recommend it for anyone looking for a fun and colorful game night!

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@jamie.and.david

~Jamie & David

Solo mode was great and more challenging than I thought it was going to be. Love having a challenging puzzle without an automa or AI player. 

Welcome to a cozy rainbow hunt in a clover-filled meadow. Flip and slide your way to a colorful win!

OBJECTIVE

Be the first player to create a rainbow—from red to violet—connected to your player tile.​​

Rainbow Order
Rainbow Order Chart

SET UP

  1. Place all of the tiles clover side up in the center play space to create a clover patch.

    • 2-Players: Use 3 rainbow sets (21 tiles)

    • 3-4 Players: Use all 4 rainbow sets (28 tiles)

  2. Randomly flip over 4 tiles to their color side.

  3. Players then take turns adding their player tile to the clover patch.

Clover Patch

ON YOUR TURN

On your turn you always get to perform 2 actions. Note: you may perform each of the following actions once OR perform the same action twice.

​

  1. Flip a tile to it’s color side

  2. Slide any flipped tile to a new position.​

 

​FLIP RULES

​

  • You may only flip a tile that is along the outer rim of the clover patch. (A tile is on the outer rim if at least one of its edges is not touching another tile.)​

  • You may not flip a tile back to the clover side. (Once it has been flipped, it stays that way.)​​

 

​SLIDE RULES

​

  • You may slide any tile that is color-side up.

  • You may slide a tile as many spaces as you wish.

  • You may slide a tile if it has at least two open edges (not touching another tile), and its movement does not push, lift, or disturb any other tiles.​​

  • You may slide your player tile to a new position but never slide your opponent’s player under any circumstances.

  • You may not slide a tile that would break the clover patch into 2 or more groups.

  • If the player before you slid a tile, you may not slide that same tile on your turn (in other words, “no takesies backsies”)

Flip and Move rules
Rainbow Example

ENDING THE GAME

The game ends when a player creates a rainbow—from red to violet—connected to their player tile. This player is the winner!

Winning

FREQUENTLY ASKED QUESTIONS

  • If 2 player tiles are connected to the completed rainbow, the winner is the player who completed the rainbow.

  • Your player tile can be touching ANY color in the rainbow to win, it does not need to be touching red or violet.

  • You can move your player tile next to another player’s tile.

  • Your player tile does not need to remain along the outer rim. You may slide tiles to surround any player tile.

ADVANCED

For added challenge, try these alternate rules:​

  • To win, your player tile must be next to a red tile in a completed rainbow.

  • When sliding a tile, you may only move up to 3 spaces at a time.

SOLO MODE

OBJECTIVE

​Create a rainbow from red to violet connected to your player tile BEFORE all of the tiles are flipped to their color side.

​

SETUP

​Create a clover patch with 2 complete rainbows (14 tiles) and place your player tile anywhere around the outside of your clover patch. â€‹â€‹

Cloverpatch Solo

GAMEPLAY

The game plays by repeating these two steps until the end condition is reached.​

 

  1. Flip a tile to it's color side OR slide a tile to a new position (original game rules apply).

  2. Skip/jump your player tile in a straight line to a new position.

    • You may not skip or jump your player tile to it's previous position. If you cannot skip or jump to a new position, the game ends.​

    • You may not skip over a blank space.

Solo diagram

GAME END

The game ends when you complete a rainbow BEFORE all of the tiles are flipped over OR you are not able to skip/jump your player tile.

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