

Rainbow Flip & Slide
1-4 Players
Ages 8+
10-15 Mins
Featuring real Washington breweries, a bit of friendly sabotage, and just the right amount of chaos on tap — all in 20 minutes or less. Draft beers from rotating taps, add them to your taproom, and play action cards to steal, spoil, or recycle your way to victory.
COMING SOON
Fast 10-minute gameplay
Travel friendly
Solo Mode
Welcome to a cozy rainbow hunt in a clover-filled meadow. Flip and slide your way to a colorful win!
OBJECTIVE
Be the first player to create a rainbow—from red to violet—connected to your player tile.


SET UP
-
Place all of the tiles clover side up in the center play space to create a clover patch.
-
2-Players: Use 3 rainbow sets (21 tiles)
-
3-4 Players: Use all 4 rainbow sets (28 tiles)
-
-
Randomly flip over 4 tiles to their color side.
-
Players then take turns adding their player tile to the clover patch.

ON YOUR TURN
On your turn you always get to perform 2 actions. Note: you may perform each of the following actions once OR perform the same action twice.
-
Flip a tile to it’s color side
-
Slide any flipped tile to a new position.
FLIP RULES
-
You may only flip a tile that is along the outer rim of the clover patch. (A tile is on the outer rim if at least one of its edges is not touching another tile.)
-
You may not flip a tile back to the clover side. (Once it has been flipped, it stays that way.)
SLIDE RULES
-
You may slide any tile that is color-side up.
-
You may slide a tile as many spaces as you wish.
-
You may slide a tile if it has at least two open edges (not touching another tile), and its movement does not push, lift, or disturb any other tiles.
-
You may slide your player tile to a new position but never slide your opponent’s player under any circumstances.
-
You may not slide a tile that would break the clover patch into 2 or more groups.
-
If the player before you slid a tile, you may not slide that same tile on your turn (in other words, “no takesies backsies”)


ENDING THE GAME
The game ends when a player creates a rainbow—from red to violet—connected to their player tile. This player is the winner!

FREQUENTLY ASKED QUESTIONS
-
If 2 player tiles are connected to the completed rainbow, the winner is the player who completed the rainbow.
-
Your player tile can be touching ANY color in the rainbow to win, it does not need to be touching red or violet.
-
You can move your player tile next to another player’s tile.
-
Your player tile does not need to remain along the outer rim. You may slide tiles to surround any player tile.
ADVANCED
For added challenge, try these alternate rules:
-
To win, your player tile must be next to a red tile in a completed rainbow.
-
When sliding a tile, you may only move up to 3 spaces at a time.
SOLO MODE
OBJECTIVE
Create a rainbow from red to violet connected to your player tile BEFORE all of the tiles are flipped to their color side.
SETUP
Create a clover patch with 2 complete rainbows (14 tiles) and place your player tile anywhere around the outside of your clover patch.

GAMEPLAY
The game plays by repeating these two steps until the end condition is reached.
-
Flip a tile to it's color side OR slide a tile to a new position (original game rules apply).
-
Skip/jump your player tile in a straight line to a new position.
-
You may not skip or jump your player tile to it's previous position. If you cannot skip or jump to a new position, the game ends.
-
You may not skip over a blank space.
-

GAME END
The game ends when you complete a rainbow BEFORE all of the tiles are flipped over OR you are not able to skip/jump your player tile.
.png)